#industry developments
Explore tagged Tumblr posts
Text
Just this week in games:
- EA laid off 700 workers
- Sony laid of 900 workers
- Rockstar announces in-person work mandates for all employees (a 'soft layoff' that will force some staff to quit, which likely means that actual layoffs are forthcoming)
In 2023 6,000 games workers were laid off. Now in 2024 over 10,000 workers have been laid off, and there's still 10 months to go.
Not to be hyperbolic, but I think this is perhaps the worst year for video games ever if we're measuring by number of layoffs.
#gamedev#game development#game dev#gamedevelopment#game industry#games industry#sony#playstation#rockstar#rockstar games#ea#ea games
19K notes
·
View notes
Text
#adaptability#career advancement#career fulfillment#Career growth#career progression#career tips#career tips jobsbuster#continuous learning#ethical integrity#industry developments#industry trends#interview process#job opportunities#Leadership Skills#lifelong learning#mentorship#networking skills#networking strategies#Organizational Skills#personal branding#proactive approach#professional development#professional success#resilience#skill prioritization#soft skills#strategic networking#Time Management#Work-life balance
0 notes
Text
Have you ever wanted to play a cute monster taming game with lots of love and heart put into every inch and corner of it by a Team of fantastically talented artists?
Me too!! Too bad it got cancelled literally a few weeks before it was going to be anounced!
Artist Nicholas Kole on twitter along with many other talented artists have been sharing their work of nearly 4 years on this game. I cant imagine the heartbreak of working so hard on this project only for it to get canceled right before Release and everyone on the Team to get laid off.
It was meant to be an open world, minecraft inspired builder, with all sorts of unique creatures with various skins, variations depending on biomes, and even petting animations. That you could tame! It also had a large amount of beautiful and unique character customization. Here's some of the art ( NOT MY ART ) for the project!
Apparently alot of this game was near finished, coded, etc! ( ART ABOVE IS BY NICHOLAS KOLE , JOHANNES FIGLHUBER, INES MARSAL, AND MARIA LOBANOVA )
I dont know if the artists can look into crowdfunding ( the Studio still may own the IP ) , but myself and a few others have been trying to get the hashtag #bringbackprojectdragon get some traction on twitter! Maybe if the internet raises enough stink, the Studio might pay attention. Im not sure how likely that is but I desperately want thus game to exsist, it would be a dream game for me and many others im sure. So please consider joining in if you have a twitter.
#Not my art#nicholas kole#project dragon#creature taming game#creature concept art#game#please get this hashtag trending i would die for a game like this#im devastated#my autism would have me obsessed with this for years#dragon#animal game#taming#video game#pheonix labs#xbox#game dev#game development#gaming industry#games industry#layoffs
3K notes
·
View notes
Text
Forecast for the US Sensors and Actuators Market up to 2028
#Market Trends#Market Size#Market Share#Market Growth#Industry Developments#Companies Revenue#Market Outlook#Industry Size#Market Analysis#Market Forecast#Future Projections#Market Insight#Competition Analysis#Sales Growth#Market Segmentation#Market CAGR#Sector Growth#Future Analysis#Industry Outlook#Import Export Scenario Company Profiles#Customer preference#Competitive Landscape
0 notes
Text
team fortress 2 finally getting rid of the bots after 5 years
work on the team fortress 2 comic continuing after 7+ years
half life 3 development looking more likely than ever with legitimate code, file, and voicework leaks referencing a new non-VR single-player game from valve featuring a HEV suit wearing protagonist and Xen creatures and concepts
shoutout to the valve fan that found the genie lamp. you a real one
#liz blogs#valve#team fortress 2#tf2#half life#half life 3#what did i say. what did i fucking say.#once again the impossible becomes commonplace#valve exists as a company to walk into the gaming industry. slap their dicks on the table. and yell THIS IS HOW ITS DONE#and the gaming industry has never been in a more sorry state than it is now. maybe second only to the 80s i think. something something ET#in b4 its called Half Life Xen as all the files reference ''hlx''. hl3 fakeout. but its another half life game.#half life 3 has been ''made'' multiple times in various states but its never been up to standards. whatever this project is though sounds l#like its very far in development. maybe they didnt give up this time#ive never been closer in my life to actually saying half life 3 confirmed. its not confirmed but its looking really good for once#crazy year to be a valve fan i'll tell you what#its only the actual objective most anticipated game of all time. no biggie#edit - added a link for the comic news for those who dont know. and the bot bans havent been announced in one place anywhere#but you can literally just look it up on youtube or twitter. valve has been mass-banning bots for the last month. fixtf2 worked
2K notes
·
View notes
Text
It’s tragic to me that the video games industry could be unfathomably successful and provide so many jobs if CEOs took a pay cut and executives stopped pushing for multimillion dollar budgeted hyper realistic 400 gameplay-hour 10 year dev cycle games. No devs ever need to be fired for a higher ups mistakes. Devs need to start unionizing or do something else to execs that if I said would probably get me banned.
It’s very clear that the AAA industry is in a death spiral, and as much as I would love to say “this means devs can find success in the indie space!” That just isn’t gonna happen on a large scale because indie companies cannot afford to give jobs to the mass swathes of AAA devs being laid off. And those AAA devs in general do not make enough money to just go found their own studio and take a risk developing a game with no income for years.
3K notes
·
View notes
Text
北へ。/ Kita e. White Illumination (1999) Sega Dreamcast
#Kita e. White Illumination#vn#the y2k~ era of console visual novels are such an untapped repistory of interesting and experimental imagery#most of them never get dumped anywhere because they’re non-h#inaccessible etc.#but the physical data limitations paired with newly developed art software creates stuff you couldn’t really make if you were trying to#and incidentally industrial trade occupations is perhaps my favorite underrepresented type of gap moe
298 notes
·
View notes
Text
I just read a pilot for a TV show that two incredible people are trying to get made and HOO HOO! OH HOH! I can't tell you who either of them are or what the show is about but DAMN! I hope this gets made! I hope I get to be in it! HAHA, EXCITING! SICK, EVEN!
#one of the cool things about being in the acting industry is getting to see all the cool stuff that people *want* to make#before it gets all its edges sanded off in development to make it more commercially appealing#I get to read some raw uncut scripts#And be like OOOOOO oh my gosh imagine if this actually got MADE#before all the cis gatekeepers say “Hm but does the trans villain need to be quite so aggressively trans? Is this alienating people?”#YES IT IS AND IT RULES
580 notes
·
View notes
Video
tumblr
[TURN SOUND ON]
In Chai’s own words; What a fight!
I mean, if your game doesn’t let me fight a giant mecha werewolf with a guitar inside Scrooge McDuck’s vault, then honestly what’s even the point?
#Sometimes I remember I'm supposed to be a game developer and can make stuff that's industry standard#then I laugh and go right back to shitposting#hi fi rush#hi-fi rush robot#hi-fi rush fanart#hi fi rush fanart#hi fi rush roquefort#hi fi rush chai#hi-fi rush chai#hi-fi rush comic#hi fi rush 808#hi fi rush cat#speedpaint#animated speedpaint#animation#spine animation#2Dspine#werewolf#mecha#DO YOU HAVE ANY IDEA HOW LONG THIS TOOK TO MAKE
2K notes
·
View notes
Text
tfw you fix a weird engineering bug
#programming#software engineering#meme#doesn't matter how long you've worked in the industry this shit is evergreen#r&d#product development#benoit blanc#knives out
2K notes
·
View notes
Text
I'm sorry but for people who cheer on mass game industry layoffs because they think it's some kind of upheaval that is going to "topple the AAA industry" or "teach them a lesson": I hate to break it to you but AAA studios have a metric shitload of money and despite what their press releases say, they really aren't hurting as much as they'd have you think right now. Thousands of jobs lost is a temporary setback to them; if it was actually a last resort move they wouldn't have all simultaneously put themselves in a position where they had to do it in the first place. These studios have been around for decades and will continue to be around, and they will continue to operate just as they have for the last thirty years because they have huge vaults and no morals. They aren't learning a lesson from this because most of them saw it coming but would never admit that.
Know who is being permanently impacted by games layoffs?
It's the indie studio making sick ass games you'll never get to play because they laid everyone off when a publisher tried to save money by pulling all their funding. The hundreds of workers who woke up one morning and found out they suddenly have no job to put food on the table for their children. The international workers who were let go from the job that supplies their visa that helps them stay in the country. The thousands of students who now have to compete over a pool of a dozen job openings, who will work in studios where all the senior staff and leadership who would normally be there to help mentor them into their roles were fired. The disabled workers who now no longer have health or insurance coverage for their survival. The workers who didn't get laid off but survived to see all their friends and coworkers lose their livelihoods for completely arbitrary reasons and whose morale has all but been completely obliterated. The workers in the Global South working for outsourcing companies who were relying on cancelled projects from AAA studios to put food on their tables.
So whenever you're inclined to assume that the suffering of workers is somehow teaching rich people a lesson, remember that no, it doesn't actually and almost never will. All it does is teach thousands of talented workers in the video game industry that games were never - and will never - be worth it.
#anyway organize your workplace#some of y'all simply do not understand how these things work and it shows#gamedev#game development#game dev#gamedevelopment#game industry#games industry#layoffs#video games#blog#thoughts
585 notes
·
View notes
Text
"RK Industrial Heavylifter gen 3" is a Cyberlife-developed cobot that is set apart from other competitors by using famous RK-series preconstruction module in its work, minimizing any accidents during the collaborative process.
I wonder if small RK line feels any familial feelings towards it, or are they horrified by a creature so similar to them being encased in a moving tomb. And what even goes through the mind of the creature? How present or out of it is it?
What other atrocities are there to witness at Cyberlife's R&D.
#uhh yeah some meaning I guess with this piece#I really tried to explain how an industrial bot can even be similar to highly sophisticated desings like Connor#I couldn't do enything else because I'm cursed with k n o w l e d g e#of insudtrial bots#and automation development lifecycles#anyway this whole thing was an excuse to draw Connor hanging out with and industrial bot#did I mention that I like industrial bots?#i like Industrial bots#so yeah normal tags time#art#fan art#my art#dbh#detroit become human#connor rk800#dbh connor#dbh rk800#rk800#rk900#rk900 dbh#dbh rk900
94 notes
·
View notes
Text
Last thing about project dragon / everhaven. If you wanna see more art by these talented artists, please go to nicholaskoles twitter or instagram. He is uploading bit by bit every few hours daily. Theres tons he has not posted yet. This game had a whole 4 years of development behind it, and if you want to see even MORE work regarding it, look at the projectdragon hashtag! There are so many talented artists who got fired who were apart of this incredibly project! They are posting pets, background work, models, animations, etc.
I really urge you to try to use the hashtag #bringbackprojectdragon or @phoenixlabs on twitter if you have one. Its a very small chance this project could be revived, but if there is one nicholas kole said it would be due to groundswell and people talking about it!! I really urge you to consider even just posting the hashtag alone and nothing else to just Show that there is support for this game! 🫶🏽💖
#project dragon#not my art#dragon#game dev#games industry#game development#dragon game#creature taming game#monster taming game
72 notes
·
View notes
Text
#dei hire#meme#memes#shitpost#shitposting#humor#lol#funny#satire#funny memes#irony#game developers#gaming#video games#comedy#black myth wukong#343 industries#joke#parody#sarcasm
44 notes
·
View notes
Text
Actually you know what, here's a Megathread of the folks behind Project Dragon / Everhaven
I figured the least I could do is highlight as many people as I can that had involvement with the project and has posted their work. If there's anyone that I missed please DM and I'll be sure to update this when I can! Go and show these folks some love! </3
Nicholas Kole : Portfolio | Twitter | Instagram
Airborn Studios : Artstation | Twitter
Ines Marsal : Twitter
Camille Peyrebere : Twitter
Leslie Van den Broeck : Artstation
Chloé Labbé : Twitter
Janneke Bruijnes : Twitter
Malte Sturm : Twitter
Andrea Orioli : Twitter
Charlène Le Scanff : Twitter | Artstation
Julien Allard : Twitter
Lucas St. Martin : Twitter | Instagram | Artstation
Andy Hansen : Twitter | Artstation
Florian Coudray : Twitter | Artstation
Malwina Czech (Mawluna) : Twitter
Joey Vergara : Twitter -Game Designer
Mel Ramsden : Twitter -Game Designer
Shaan Joshi : Twitter -Game Developer
Bethany Higa : Twitter -Narrative Designer
Dave Huddleston : Linkedin -Lead Animator
Cris Velasco : Twitter -Composer
Hunter Howe : Twitter -Director
Michael vicente - Orb : Twitter -3D Artist
#project dragon#everhaven#pheonix labs#games industry#game development#game dev#art preservation#game preservation#video game preservation#dragon#dragons#fantasy#animal game#taming#video game#xbox#gaming industry#layoffs
90 notes
·
View notes
Text
It's the modernization it's the mechanization it's the way the old world has to die for the new world to be born and by killing gortash you've slowed it down but you haven't stopped it because ideas can't be stopped and the industrial world that will destroy your way of life is coming and you can't stop it by killing him any more than the luddites could stop it by smashing up a few factory machines
#enver gortash#bg3#Sorry I'm obsessed with turning points#Where we all stare into the looming future and have to decide whether to fight back or let it wash over us or even welcome it#Times and places where we can see the world change#And I think this is one of those points for faerun (or at least bg3s version of faerun)#But God. Yeah. Turning points. Times and places where you can see the new world beginning to take shape#fascinating!#So many of my dnd campaigns are about it#My current one about the creation and development of the administrative and bureaucratic state and how that changes a country#Another about border countries between an expansionist empire and the sea who've had peace but now feel the empire's eyes upon them#Yet another set in a monarchy surrounded by other monarchies that have undergone revolutions (some successful some not)#God just thinking about this and gortash is making me want a campaign set during the industrial revolution
67 notes
·
View notes